604 lines
20 KiB
Swift
604 lines
20 KiB
Swift
import XCTest
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final class CableUITestsScreenshot: XCTestCase {
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private let springboard = XCUIApplication(bundleIdentifier: "com.apple.springboard")
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private enum UIStringKey: String {
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case addLoad
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case browseLibrary
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case library
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case overviewTab
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case componentsTab
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case batteriesTab
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case chargersTab
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case close
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case cancel
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case settings
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case defaultLoadName
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case billOfMaterials
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case systemEditorTitle
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case systemsTitle
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}
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private let translations: [UIStringKey: [String: String]] = [
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.addLoad: [
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"en": "Add Load",
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"de": "Verbraucher hinzufügen",
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"es": "Añadir carga",
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"fr": "Ajouter une charge",
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"nl": "Belasting toevoegen",
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],
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.browseLibrary: [
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"en": "Browse Library",
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"de": "Bibliothek durchsuchen",
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"es": "Explorar biblioteca",
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"fr": "Parcourir la bibliothèque",
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"nl": "Bibliotheek bekijken",
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],
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.library: [
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"en": "Library",
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"de": "Bibliothek",
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"es": "Biblioteca",
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"fr": "Bibliothèque",
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"nl": "Bibliotheek",
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],
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.overviewTab: [
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"en": "Overview",
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"de": "Übersicht",
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"es": "Resumen",
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"fr": "Aperçu",
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"nl": "Overzicht",
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],
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.componentsTab: [
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"en": "Components",
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"de": "Verbraucher",
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"es": "Componentes",
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"fr": "Composants",
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"nl": "Componenten",
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],
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.batteriesTab: [
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"en": "Batteries",
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"de": "Batterien",
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"es": "Baterías",
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"fr": "Batteries",
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"nl": "Batterijen",
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],
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.chargersTab: [
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"en": "Chargers",
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"de": "Ladegeräte",
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"es": "Cargadores",
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"fr": "Chargeurs",
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"nl": "Laders",
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],
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.close: [
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"en": "Close",
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"de": "Schließen",
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"es": "Cerrar",
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"fr": "Fermer",
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"nl": "Sluiten",
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],
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.cancel: [
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"en": "Cancel",
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"de": "Abbrechen",
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"es": "Cancelar",
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"fr": "Annuler",
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"nl": "Annuleren",
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],
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.settings: [
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"en": "Settings",
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"de": "Einstellungen",
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"es": "Configuración",
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"fr": "Réglages",
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"nl": "Instellingen",
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],
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.defaultLoadName: [
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"en": "New Load",
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"de": "Neuer Verbraucher",
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"es": "Carga nueva",
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"fr": "Nouvelle charge",
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"nl": "Nieuwe last",
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],
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.billOfMaterials: [
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"en": "Bill of Materials",
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"de": "Stückliste",
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"es": "Lista de materiales",
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"fr": "Liste de matériel",
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"nl": "Stuklijst",
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],
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.systemEditorTitle: [
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"en": "Edit System",
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"de": "System bearbeiten",
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"es": "Editar sistema",
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"fr": "Modifier le système",
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"nl": "Systeem bewerken",
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],
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.systemsTitle: [
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"en": "Systems",
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"de": "Systeme",
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"es": "Sistemas",
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"fr": "Systèmes",
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"nl": "Systemen",
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],
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]
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override func setUpWithError() throws {
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try super.setUpWithError()
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continueAfterFailure = false
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XCUIDevice.shared.orientation = .portrait
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//ensureDoNotDisturbEnabled()
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//dismissSystemOverlays()
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}
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override func tearDownWithError() throws {
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try super.tearDownWithError()
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//dismissSystemOverlays()
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}
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@MainActor
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func testOnboardingScreenshots() throws {
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let app = launchApp(arguments: ["--uitest-reset-data"])
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waitForStability(long: true)
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dismissNotificationBannersIfNeeded()
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waitForStability(long: true)
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dismissNotificationBannersIfNeeded()
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waitForStability(long: true)
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dismissNotificationBannersIfNeeded()
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waitForStability(long: true)
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dismissNotificationBannersIfNeeded()
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let createSystemButton = app.buttons["create-system-button"]
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XCTAssertTrue(createSystemButton.waitForExistence(timeout: 8))
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waitForStability(long: true)
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dismissNotificationBannersIfNeeded()
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waitForStability(long: true)
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takeScreenshot(named: "01-OnboardingSystemsView")
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createSystemButton.tap()
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let addLoadButton = button(in: app.buttons, for: .addLoad)
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XCTAssertTrue(addLoadButton.waitForExistence(timeout: 8))
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let browseLibraryButton = button(in: app.buttons, for: .browseLibrary)
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XCTAssertTrue(browseLibraryButton.waitForExistence(timeout: 4))
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waitForStability()
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takeScreenshot(named: "02-OnboardingSystemView")
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browseLibraryButton.tap()
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let libraryCloseButton = app.buttons["library-view-close-button"]
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XCTAssertTrue(libraryCloseButton.waitForExistence(timeout: 8))
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waitForStability(long: true)
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takeScreenshot(named: "04-ComponentSelectorView")
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libraryCloseButton.tap()
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XCTAssertTrue(addLoadButton.waitForExistence(timeout: 4))
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addLoadButton.tap()
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let newLoadButton = button(in: app.buttons, for: .defaultLoadName)
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XCTAssertTrue(newLoadButton.waitForExistence(timeout: 8))
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waitForStability(long: true)
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takeScreenshot(named: "03-LoadEditorView")
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}
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@MainActor
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func testSampleDataScreenshots() throws {
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let app = XCUIApplication()
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app.launchArguments = ["--uitest-reset-data", "--uitest-sample-data"]
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app.launch()
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let systemsList = resolvedSystemsList(in: app)
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XCTAssertTrue(systemsList.waitForExistence(timeout: 4))
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takeScreenshot(named: "05-SystemsWithSampleData")
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let firstSystemCell = systemsList.cells.element(boundBy: 0)
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XCTAssertTrue(firstSystemCell.waitForExistence(timeout: 2))
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let systemName = firstSystemCell.staticTexts.firstMatch.label
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let systemButton = firstSystemCell.buttons.firstMatch
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if systemButton.exists {
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systemButton.tap()
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} else {
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firstSystemCell.coordinate(withNormalizedOffset: CGVector(dx: 0.5, dy: 0.5)).tap()
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}
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var detailVisible = waitForSystemDetail(named: systemName, in: app)
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if !detailVisible {
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firstSystemCell.coordinate(withNormalizedOffset: CGVector(dx: 0.5, dy: 0.5)).tap()
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detailVisible = waitForSystemDetail(named: systemName, in: app)
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}
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XCTAssertTrue(detailVisible)
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takeScreenshot(named: "06-AdventureVanOverview")
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// let overviewTab = app.buttons["overview-tab"]
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// XCTAssertTrue(overviewTab.waitForExistence(timeout: 3))
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// overviewTab.tap()
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waitForStability(long: false)
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let bomElement = resolveBillOfMaterialsElement(in: app)
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if !bomElement.waitForExistence(timeout: 6) {
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bringElementIntoView(bomElement, in: app)
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}
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XCTAssertTrue(bomElement.exists)
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if !bomElement.isHittable {
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bringElementIntoView(bomElement, in: app, requireHittable: true)
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}
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if bomElement.isHittable {
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bomElement.tap()
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} else {
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bomElement.coordinate(withNormalizedOffset: CGVector(dx: 0.5, dy: 0.5)).tap()
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}
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waitForStability(long: true)
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takeScreenshot(named: "08-BillOfMaterials")
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let closeButton = app.buttons["system-bom-close-button"]
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XCTAssertTrue(closeButton.waitForExistence(timeout: 6))
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closeButton.tap()
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let componentsTab = componentsTabButton(in: app)
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XCTAssertTrue(componentsTab.waitForExistence(timeout: 3))
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if componentsTab.isHittable {
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componentsTab.tap()
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} else {
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componentsTab.coordinate(withNormalizedOffset: CGVector(dx: 0.5, dy: 0.5)).tap()
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}
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let loadsList = resolvedLoadsList(in: app)
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XCTAssertTrue(loadsList.waitForExistence(timeout: 4))
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takeScreenshot(named: "07-AdventureVanLoads")
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waitForStability()
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let firstLoad = loadsList.cells.element(boundBy: 0)
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XCTAssertTrue(firstLoad.waitForExistence(timeout: 2))
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let loadName = firstLoad.staticTexts.firstMatch.label
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firstLoad.tap()
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let loadNavButton = app.navigationBars.buttons[loadName]
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XCTAssertTrue(loadNavButton.waitForExistence(timeout: 3))
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takeScreenshot(named: "09-AdventureVanCalculator")
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}
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private func launchApp(arguments: [String]) -> XCUIApplication {
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let app = XCUIApplication()
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var launchArguments = ["--uitest-reset-data"]
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launchArguments.append(contentsOf: arguments)
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app.launchArguments = launchArguments
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app.launch()
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//dismissSystemOverlays()
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return app
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}
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private func resolvedSystemsList(in app: XCUIApplication) -> XCUIElement {
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let collection = app.collectionViews["systems-list"]
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if collection.waitForExistence(timeout: 6) {
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return collection
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}
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if app.collectionViews.firstMatch.waitForExistence(timeout: 2) {
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return app.collectionViews.firstMatch
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}
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let table = app.tables["systems-list"]
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if table.waitForExistence(timeout: 6) {
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return table
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}
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XCTAssertTrue(app.tables.firstMatch.waitForExistence(timeout: 2))
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return app.tables.firstMatch
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}
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private func resolvedLoadsList(in app: XCUIApplication) -> XCUIElement {
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let collection = app.collectionViews["loads-list"]
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if collection.waitForExistence(timeout: 6) {
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return collection
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}
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let table = app.tables["loads-list"]
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XCTAssertTrue(table.waitForExistence(timeout: 6))
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return table
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}
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private func takeScreenshot(named name: String) {
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let screenshot = XCUIScreen.main.screenshot()
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let attachment = XCTAttachment(screenshot: screenshot)
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attachment.name = name
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attachment.lifetime = .keepAlways
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add(attachment)
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}
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private func waitForStability(long: Bool = false) {
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RunLoop.current.run(until: Date().addingTimeInterval(long ? 5.0 : 0.5))
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}
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private func componentsTabButton(in app: XCUIApplication) -> XCUIElement {
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let identifierMatch = app.descendants(matching: .any)
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.matching(identifier: "components-tab").firstMatch
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if identifierMatch.exists {
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return identifierMatch
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}
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let localizedLabels = [
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"Components", "Verbraucher", "Componentes", "Composants", "Componenten"
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]
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for label in localizedLabels {
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let button = app.buttons[label]
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if button.exists {
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return button
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}
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let tabBarButton = app.tabBars.buttons[label]
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if tabBarButton.exists {
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return tabBarButton
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}
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let segmentedButton = app.segmentedControls.buttons[label]
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if segmentedButton.exists {
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return segmentedButton
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}
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let segmentedOther = app.segmentedControls.otherElements[label]
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if segmentedOther.exists {
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return segmentedOther
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}
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}
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let fallbackSegmented = app.segmentedControls.buttons.element(boundBy: 1)
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if fallbackSegmented.exists {
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return fallbackSegmented
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}
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let tabBarButton = app.tabBars.buttons.element(boundBy: 1)
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if tabBarButton.exists {
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return tabBarButton
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}
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return app.tabBars.descendants(matching: .any).firstMatch
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}
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private func waitForSystemDetail(named systemName: String, in app: XCUIApplication, timeout: TimeInterval = 6) -> Bool {
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let deadline = Date().addingTimeInterval(timeout)
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while Date() < deadline {
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if app.otherElements["system-overview"].exists {
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return true
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}
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let navBar = app.navigationBars.firstMatch
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if navBar.buttons[systemName].exists || navBar.staticTexts[systemName].exists {
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return true
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}
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RunLoop.current.run(until: Date().addingTimeInterval(0.25))
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}
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return app.otherElements["system-overview"].exists
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}
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private func bringElementIntoView(
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_ element: XCUIElement,
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in app: XCUIApplication,
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requireHittable: Bool = false,
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attempts: Int = 8
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) {
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let scrollContainer = app.scrollViews.firstMatch.exists ? app.scrollViews.firstMatch : app.tables.firstMatch
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for _ in 0..<attempts {
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if element.exists, (!requireHittable || element.isHittable) {
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return
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}
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if scrollContainer.exists {
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scrollContainer.swipeUp()
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} else {
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app.swipeUp()
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}
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waitForStability()
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_ = element.waitForExistence(timeout: 2)
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}
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}
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private func resolveBillOfMaterialsElement(in app: XCUIApplication) -> XCUIElement {
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let identifier = "system-bom-button"
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let buttonByIdentifier = app.buttons.matching(identifier: identifier).firstMatch
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if buttonByIdentifier.exists { return buttonByIdentifier }
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let elementByIdentifier = app.otherElements.matching(identifier: identifier).firstMatch
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if elementByIdentifier.exists { return elementByIdentifier }
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let candidates = candidateStrings(for: .billOfMaterials)
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for candidate in candidates {
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let button = app.buttons[candidate]
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if button.exists {
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return button
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}
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let other = app.otherElements[candidate]
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if other.exists {
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return other
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}
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}
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return buttonByIdentifier
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}
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private func dismissNotificationBannersIfNeeded() {
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let banner = springboard.otherElements.matching(identifier: "NotificationShortLookView").firstMatch
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if banner.waitForExistence(timeout: 1) {
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if banner.isHittable {
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banner.swipeUp()
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} else {
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let start = banner.coordinate(withNormalizedOffset: CGVector(dx: 0.5, dy: 0.5))
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let end = banner.coordinate(withNormalizedOffset: CGVector(dx: 0.5, dy: -1.5))
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start.press(forDuration: 0.05, thenDragTo: end)
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}
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waitForStability()
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}
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}
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private func candidateStrings(for key: UIStringKey) -> [String] {
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var values = Set<String>()
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if let languageCode = Locale.preferredLanguages.first.flatMap({ String($0.prefix(2)) }),
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let localized = translations[key]?[languageCode] {
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values.insert(localized)
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}
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if let english = translations[key]?["en"] {
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values.insert(english)
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}
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if let others = translations[key]?.values {
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values.formUnion(others)
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}
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if key == .settings {
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values.insert("gearshape")
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}
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return Array(values)
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}
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private func button(in query: XCUIElementQuery, for key: UIStringKey) -> XCUIElement {
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let candidates = candidateStrings(for: key)
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for candidate in candidates {
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let element = query[candidate]
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if element.exists {
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return element
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}
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}
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let predicate = NSPredicate(
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format: "label IN %@ OR identifier IN %@",
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NSArray(array: candidates),
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NSArray(array: candidates)
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)
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return query.matching(predicate).firstMatch
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}
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private func optionalButton(in query: XCUIElementQuery, for key: UIStringKey) -> XCUIElement? {
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let element = button(in: query, for: key)
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return element.exists ? element : nil
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}
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private func tabButton(in app: XCUIApplication, key: UIStringKey) -> XCUIElement {
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let tabSpecific = button(in: app.tabBars.buttons, for: key)
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if tabSpecific.exists {
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return tabSpecific
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}
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return button(in: app.buttons, for: key)
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}
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private func navigationBar(in app: XCUIApplication, key: UIStringKey) -> XCUIElement {
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let candidates = candidateStrings(for: key)
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for candidate in candidates {
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let bar = app.navigationBars[candidate]
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if bar.exists {
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return bar
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}
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}
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return app.navigationBars.element(boundBy: 0)
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}
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private func tapButtonIfPresent(app: XCUIApplication, key: UIStringKey) {
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let candidates = candidateStrings(for: key)
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for candidate in candidates {
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let button = app.buttons[candidate]
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if button.waitForExistence(timeout: 2) {
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button.tap()
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return
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}
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}
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}
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private func openBillOfMaterials(app: XCUIApplication) {
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let bomButton = button(in: app.buttons, for: .billOfMaterials)
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XCTAssertTrue(bomButton.waitForExistence(timeout: 6))
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bomButton.tap()
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let bomView = app.otherElements["system-bom-view"]
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XCTAssertTrue(bomView.waitForExistence(timeout: 8))
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waitForStability(long: true)
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}
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private func closeBillOfMaterials(app: XCUIApplication) {
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tapButtonIfPresent(app: app, key: .close)
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}
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private func navigateBack(app: XCUIApplication) {
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let backButton = app.navigationBars.buttons.element(boundBy: 0)
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if backButton.exists {
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backButton.tap()
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} else {
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app.swipeRight()
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}
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}
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private func openSettings(app: XCUIApplication) {
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let systemsBar = navigationBar(in: app, key: .systemsTitle)
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let settingsButton = button(in: systemsBar.buttons, for: .settings)
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if settingsButton.exists {
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settingsButton.tap()
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} else {
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systemsBar.buttons.element(boundBy: 0).tap()
|
|
}
|
|
}
|
|
|
|
private func ensureDoNotDisturbEnabled() {
|
|
springboard.activate()
|
|
let pullStart = springboard.coordinate(withNormalizedOffset: CGVector(dx: 0.98, dy: 0.02))
|
|
let pullEnd = springboard.coordinate(withNormalizedOffset: CGVector(dx: 0.98, dy: 0.30))
|
|
pullStart.press(forDuration: 0.1, thenDragTo: pullEnd)
|
|
|
|
let focusTile = springboard.otherElements["Focus"]
|
|
let focusButton = springboard.buttons["Focus"]
|
|
if focusTile.waitForExistence(timeout: 2) {
|
|
focusTile.press(forDuration: 1.0)
|
|
} else if focusButton.waitForExistence(timeout: 2) {
|
|
focusButton.press(forDuration: 1.0)
|
|
} else {
|
|
return
|
|
}
|
|
|
|
let dndButton = springboard.buttons["Do Not Disturb"]
|
|
if dndButton.waitForExistence(timeout: 1) {
|
|
if !dndButton.isSelected {
|
|
dndButton.tap()
|
|
}
|
|
} else {
|
|
let dndCell = springboard.cells["Do Not Disturb"]
|
|
if dndCell.waitForExistence(timeout: 1) && !dndCell.isSelected {
|
|
dndCell.tap()
|
|
} else {
|
|
let dndLabel = springboard.staticTexts["Do Not Disturb"]
|
|
if dndLabel.waitForExistence(timeout: 1) {
|
|
dndLabel.tap()
|
|
}
|
|
}
|
|
}
|
|
|
|
let dismissStart = springboard.coordinate(withNormalizedOffset: CGVector(dx: 0.5, dy: 0.85))
|
|
let dismissEnd = springboard.coordinate(withNormalizedOffset: CGVector(dx: 0.5, dy: 0.15))
|
|
dismissStart.press(forDuration: 0.1, thenDragTo: dismissEnd)
|
|
}
|
|
|
|
private func dismissSystemOverlays() {
|
|
let app = XCUIApplication()
|
|
let alertButtons = [
|
|
"OK", "Allow", "Later", "Not Now", "Close",
|
|
"Continue", "Remind Me Later", "Maybe Later",
|
|
]
|
|
|
|
if app.alerts.firstMatch.exists {
|
|
handleAlerts(in: app, buttons: alertButtons)
|
|
}
|
|
|
|
if springboard.alerts.firstMatch.exists || springboard.scrollViews.firstMatch.exists {
|
|
handleAlerts(in: springboard, buttons: alertButtons + ["Enable Later"])
|
|
}
|
|
}
|
|
|
|
private func handleAlerts(in application: XCUIApplication, buttons: [String]) {
|
|
for buttonLabel in buttons {
|
|
let button = application.buttons[buttonLabel]
|
|
if button.waitForExistence(timeout: 0.5) {
|
|
button.tap()
|
|
return
|
|
}
|
|
}
|
|
let closeButton = application.buttons.matching(NSPredicate(format: "identifier CONTAINS[c] %@", "Close")).firstMatch
|
|
if closeButton.exists {
|
|
closeButton.tap()
|
|
}
|
|
}
|
|
}
|