automated screenshot generation

This commit is contained in:
Stefan Lange-Hegermann
2025-10-13 09:38:22 +02:00
parent cfcaab149f
commit dd13178f0e
28 changed files with 1883 additions and 2004 deletions

View File

@@ -8,44 +8,99 @@
import XCTest
final class CableUITestsScreenshotLaunchTests: XCTestCase {
private func takeScreenshot(name: String,
lifetime: XCTAttachment.Lifetime = .keepAlways) {
let screenshot = XCUIScreen.main.screenshot()
let attachment = XCTAttachment(screenshot: screenshot)
attachment.name = name
attachment.lifetime = lifetime
add(attachment)
}
override class var runsForEachTargetApplicationUIConfiguration: Bool {
false
}
override func setUpWithError() throws {
continueAfterFailure = false
}
@MainActor
func testLaunch() throws {
let app = XCUIApplication()
setupSnapshot(app)
app.launch()
// Insert steps here to perform after app launch but before taking a screenshot,
// such as logging into a test account or navigating somewhere in the app
let attachment = XCTAttachment(screenshot: app.screenshot())
attachment.name = "Launch Screen"
attachment.lifetime = .keepAlways
add(attachment)
}
@MainActor
func testOnboardingLoadsView() throws {
let app = XCUIApplication()
setupSnapshot(app)
app.launch()
snapshot("0OnboardingSystemsView")
takeScreenshot(name: "01-OnboardingSystemsView")
let createSystemButton = app.buttons["create-system-button"]
XCTAssertTrue(createSystemButton.waitForExistence(timeout: 5))
createSystemButton.tap()
snapshot("1OnboardingLoadsView")
takeScreenshot(name: "02-OnboardingLoadsView")
let libraryCloseButton = app.buttons["library-view-close-button"]
let selectComponentButton = app.buttons["select-component-button"]
XCTAssertTrue(selectComponentButton.waitForExistence(timeout: 5))
selectComponentButton.tap()
XCTAssertTrue(libraryCloseButton.waitForExistence(timeout: 5))
Thread.sleep(forTimeInterval: 10)
takeScreenshot(name: "04-ComponentSelectorView")
libraryCloseButton.tap()
let createComponentButton = app.buttons["create-component-button"]
XCTAssertTrue(createComponentButton.waitForExistence(timeout: 5))
createComponentButton.tap()
snapshot("2LoadEditorView")
takeScreenshot(name: "03-LoadEditorView")
}
func testWithSampleData() throws {
let app = XCUIApplication()
app.launchArguments.append("--uitest-sample-data")
app.launch()
let systemsCollection = app.collectionViews.firstMatch
let collectionExists = systemsCollection.waitForExistence(timeout: 3)
let systemsList: XCUIElement
if collectionExists {
systemsList = systemsCollection
} else {
let table = app.tables.firstMatch
XCTAssertTrue(table.waitForExistence(timeout: 3))
systemsList = table
}
let firstSystemCell = systemsList.cells.element(boundBy: 0)
XCTAssertTrue(firstSystemCell.waitForExistence(timeout: 3))
takeScreenshot(name: "05-SystemsWithSampleData")
firstSystemCell.tap()
let loadsCollection = app.collectionViews["loads-list"]
let loadsTable = app.tables["loads-list"]
let loadsElement: XCUIElement
if loadsCollection.waitForExistence(timeout: 3) {
loadsElement = loadsCollection
} else {
XCTAssertTrue(loadsTable.waitForExistence(timeout: 3))
loadsElement = loadsTable
}
XCTAssertTrue(loadsElement.cells.firstMatch.waitForExistence(timeout: 3))
Thread.sleep(forTimeInterval: 1)
takeScreenshot(name: "06-AdventureVanLoads")
let bomButton = app.buttons["system-bom-button"]
XCTAssertTrue(bomButton.waitForExistence(timeout: 2))
bomButton.tap()
let bomView = app.otherElements["system-bom-view"]
XCTAssertTrue(bomView.waitForExistence(timeout: 3))
Thread.sleep(forTimeInterval: 1)
takeScreenshot(name: "07-AdventureVanBillOfMaterials")
}
}

View File

@@ -1,313 +0,0 @@
//
// SnapshotHelper.swift
// Example
//
// Created by Felix Krause on 10/8/15.
//
// -----------------------------------------------------
// IMPORTANT: When modifying this file, make sure to
// increment the version number at the very
// bottom of the file to notify users about
// the new SnapshotHelper.swift
// -----------------------------------------------------
import Foundation
import XCTest
@MainActor
func setupSnapshot(_ app: XCUIApplication, waitForAnimations: Bool = true) {
Snapshot.setupSnapshot(app, waitForAnimations: waitForAnimations)
}
@MainActor
func snapshot(_ name: String, waitForLoadingIndicator: Bool) {
if waitForLoadingIndicator {
Snapshot.snapshot(name)
} else {
Snapshot.snapshot(name, timeWaitingForIdle: 0)
}
}
/// - Parameters:
/// - name: The name of the snapshot
/// - timeout: Amount of seconds to wait until the network loading indicator disappears. Pass `0` if you don't want to wait.
@MainActor
func snapshot(_ name: String, timeWaitingForIdle timeout: TimeInterval = 20) {
Snapshot.snapshot(name, timeWaitingForIdle: timeout)
}
enum SnapshotError: Error, CustomDebugStringConvertible {
case cannotFindSimulatorHomeDirectory
case cannotRunOnPhysicalDevice
var debugDescription: String {
switch self {
case .cannotFindSimulatorHomeDirectory:
return "Couldn't find simulator home location. Please, check SIMULATOR_HOST_HOME env variable."
case .cannotRunOnPhysicalDevice:
return "Can't use Snapshot on a physical device."
}
}
}
@objcMembers
@MainActor
open class Snapshot: NSObject {
static var app: XCUIApplication?
static var waitForAnimations = true
static var cacheDirectory: URL?
static var screenshotsDirectory: URL? {
return cacheDirectory?.appendingPathComponent("screenshots", isDirectory: true)
}
static var deviceLanguage = ""
static var currentLocale = ""
open class func setupSnapshot(_ app: XCUIApplication, waitForAnimations: Bool = true) {
Snapshot.app = app
Snapshot.waitForAnimations = waitForAnimations
do {
let cacheDir = try getCacheDirectory()
Snapshot.cacheDirectory = cacheDir
setLanguage(app)
setLocale(app)
setLaunchArguments(app)
} catch let error {
NSLog(error.localizedDescription)
}
}
class func setLanguage(_ app: XCUIApplication) {
guard let cacheDirectory = self.cacheDirectory else {
NSLog("CacheDirectory is not set - probably running on a physical device?")
return
}
let path = cacheDirectory.appendingPathComponent("language.txt")
do {
let trimCharacterSet = CharacterSet.whitespacesAndNewlines
deviceLanguage = try String(contentsOf: path, encoding: .utf8).trimmingCharacters(in: trimCharacterSet)
app.launchArguments += ["-AppleLanguages", "(\(deviceLanguage))"]
} catch {
NSLog("Couldn't detect/set language...")
}
}
class func setLocale(_ app: XCUIApplication) {
guard let cacheDirectory = self.cacheDirectory else {
NSLog("CacheDirectory is not set - probably running on a physical device?")
return
}
let path = cacheDirectory.appendingPathComponent("locale.txt")
do {
let trimCharacterSet = CharacterSet.whitespacesAndNewlines
currentLocale = try String(contentsOf: path, encoding: .utf8).trimmingCharacters(in: trimCharacterSet)
} catch {
NSLog("Couldn't detect/set locale...")
}
if currentLocale.isEmpty && !deviceLanguage.isEmpty {
currentLocale = Locale(identifier: deviceLanguage).identifier
}
if !currentLocale.isEmpty {
app.launchArguments += ["-AppleLocale", "\"\(currentLocale)\""]
}
}
class func setLaunchArguments(_ app: XCUIApplication) {
guard let cacheDirectory = self.cacheDirectory else {
NSLog("CacheDirectory is not set - probably running on a physical device?")
return
}
let path = cacheDirectory.appendingPathComponent("snapshot-launch_arguments.txt")
app.launchArguments += ["-FASTLANE_SNAPSHOT", "YES", "-ui_testing"]
do {
let launchArguments = try String(contentsOf: path, encoding: String.Encoding.utf8)
let regex = try NSRegularExpression(pattern: "(\\\".+?\\\"|\\S+)", options: [])
let matches = regex.matches(in: launchArguments, options: [], range: NSRange(location: 0, length: launchArguments.count))
let results = matches.map { result -> String in
(launchArguments as NSString).substring(with: result.range)
}
app.launchArguments += results
} catch {
NSLog("Couldn't detect/set launch_arguments...")
}
}
open class func snapshot(_ name: String, timeWaitingForIdle timeout: TimeInterval = 20) {
if timeout > 0 {
waitForLoadingIndicatorToDisappear(within: timeout)
}
NSLog("snapshot: \(name)") // more information about this, check out https://docs.fastlane.tools/actions/snapshot/#how-does-it-work
if Snapshot.waitForAnimations {
sleep(1) // Waiting for the animation to be finished (kind of)
}
#if os(OSX)
guard let app = self.app else {
NSLog("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
return
}
app.typeKey(XCUIKeyboardKeySecondaryFn, modifierFlags: [])
#else
guard self.app != nil else {
NSLog("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
return
}
let screenshot = XCUIScreen.main.screenshot()
#if os(iOS) && !targetEnvironment(macCatalyst)
let image = XCUIDevice.shared.orientation.isLandscape ? fixLandscapeOrientation(image: screenshot.image) : screenshot.image
#else
let image = screenshot.image
#endif
guard var simulator = ProcessInfo().environment["SIMULATOR_DEVICE_NAME"], let screenshotsDir = screenshotsDirectory else { return }
do {
// The simulator name contains "Clone X of " inside the screenshot file when running parallelized UI Tests on concurrent devices
let regex = try NSRegularExpression(pattern: "Clone [0-9]+ of ")
let range = NSRange(location: 0, length: simulator.count)
simulator = regex.stringByReplacingMatches(in: simulator, range: range, withTemplate: "")
let path = screenshotsDir.appendingPathComponent("\(simulator)-\(name).png")
#if swift(<5.0)
try UIImagePNGRepresentation(image)?.write(to: path, options: .atomic)
#else
try image.pngData()?.write(to: path, options: .atomic)
#endif
} catch let error {
NSLog("Problem writing screenshot: \(name) to \(screenshotsDir)/\(simulator)-\(name).png")
NSLog(error.localizedDescription)
}
#endif
}
class func fixLandscapeOrientation(image: UIImage) -> UIImage {
#if os(watchOS)
return image
#else
if #available(iOS 10.0, *) {
let format = UIGraphicsImageRendererFormat()
format.scale = image.scale
let renderer = UIGraphicsImageRenderer(size: image.size, format: format)
return renderer.image { context in
image.draw(in: CGRect(x: 0, y: 0, width: image.size.width, height: image.size.height))
}
} else {
return image
}
#endif
}
class func waitForLoadingIndicatorToDisappear(within timeout: TimeInterval) {
#if os(tvOS)
return
#endif
guard let app = self.app else {
NSLog("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
return
}
let networkLoadingIndicator = app.otherElements.deviceStatusBars.networkLoadingIndicators.element
let networkLoadingIndicatorDisappeared = XCTNSPredicateExpectation(predicate: NSPredicate(format: "exists == false"), object: networkLoadingIndicator)
_ = XCTWaiter.wait(for: [networkLoadingIndicatorDisappeared], timeout: timeout)
}
class func getCacheDirectory() throws -> URL {
let cachePath = "Library/Caches/tools.fastlane"
// on OSX config is stored in /Users/<username>/Library
// and on iOS/tvOS/WatchOS it's in simulator's home dir
#if os(OSX)
let homeDir = URL(fileURLWithPath: NSHomeDirectory())
return homeDir.appendingPathComponent(cachePath)
#elseif arch(i386) || arch(x86_64) || arch(arm64)
guard let simulatorHostHome = ProcessInfo().environment["SIMULATOR_HOST_HOME"] else {
throw SnapshotError.cannotFindSimulatorHomeDirectory
}
let homeDir = URL(fileURLWithPath: simulatorHostHome)
return homeDir.appendingPathComponent(cachePath)
#else
throw SnapshotError.cannotRunOnPhysicalDevice
#endif
}
}
private extension XCUIElementAttributes {
var isNetworkLoadingIndicator: Bool {
if hasAllowListedIdentifier { return false }
let hasOldLoadingIndicatorSize = frame.size == CGSize(width: 10, height: 20)
let hasNewLoadingIndicatorSize = frame.size.width.isBetween(46, and: 47) && frame.size.height.isBetween(2, and: 3)
return hasOldLoadingIndicatorSize || hasNewLoadingIndicatorSize
}
var hasAllowListedIdentifier: Bool {
let allowListedIdentifiers = ["GeofenceLocationTrackingOn", "StandardLocationTrackingOn"]
return allowListedIdentifiers.contains(identifier)
}
func isStatusBar(_ deviceWidth: CGFloat) -> Bool {
if elementType == .statusBar { return true }
guard frame.origin == .zero else { return false }
let oldStatusBarSize = CGSize(width: deviceWidth, height: 20)
let newStatusBarSize = CGSize(width: deviceWidth, height: 44)
return [oldStatusBarSize, newStatusBarSize].contains(frame.size)
}
}
private extension XCUIElementQuery {
var networkLoadingIndicators: XCUIElementQuery {
let isNetworkLoadingIndicator = NSPredicate { (evaluatedObject, _) in
guard let element = evaluatedObject as? XCUIElementAttributes else { return false }
return element.isNetworkLoadingIndicator
}
return self.containing(isNetworkLoadingIndicator)
}
@MainActor
var deviceStatusBars: XCUIElementQuery {
guard let app = Snapshot.app else {
fatalError("XCUIApplication is not set. Please call setupSnapshot(app) before snapshot().")
}
let deviceWidth = app.windows.firstMatch.frame.width
let isStatusBar = NSPredicate { (evaluatedObject, _) in
guard let element = evaluatedObject as? XCUIElementAttributes else { return false }
return element.isStatusBar(deviceWidth)
}
return self.containing(isStatusBar)
}
}
private extension CGFloat {
func isBetween(_ numberA: CGFloat, and numberB: CGFloat) -> Bool {
return numberA...numberB ~= self
}
}
// Please don't remove the lines below
// They are used to detect outdated configuration files
// SnapshotHelperVersion [1.30]